Posts Tagged ‘Simulations’

Tombstone, Online October 21, 2007 2 Comments

One of the Wild West Roleplaying simulations I’ve studied, Tombstone, now has a web presence. It’s interesting to step back and compare their online community to several others I’ve discussed in previous entries. One of the most surprising things to me is how ambivalent members of these roleplaying communities are of other communities. [...]

Gender in the Oregon Trail Computer Game July 18, 2007 1 Comment

The Oregon Trail computer game’s gender bias is narratively implicit, but visually explicit. Users control a character that is never textually referred to as a specific gender, however its visual representation is indisputably that of a male figure. In the game, the wagon leader makes the decisions along the journey and is presented as male, [...]

The Virtual Museum You Can Touch July 1, 2007 No Comments

Japanese firm NTT has unveiled a system that makes three-dimensional images solid enough to grasp. The system combines a 3D display with a “haptic glove,” with no special glasses required. They’ve suggested two interesting uses for the device:

business people could shake hands from across the globe
allow museum visitors to feel precious exhibits that [...]

Simulating the history of A Quebec Village in the 1890s June 26, 2007 No Comments

Several years ago McGill University created a simulation designed to teach students about the history of a Quebec. The simulation is free to download on their site. (Windows only.. sorry Mac users! [myself included]) One of the largest problems with the educational use of computers simulations is a lack of augmentative [...]

(Virtual) Living Museums in Second Life June 18, 2007 1 Comment

Virtual Powwow was a living museum in Second Life, proposed as a final project in Bernie Dodge’s graduate-level Exploratory Learning through Simulation and Games class. By recreating a powwow, the simulation visualized an environment hosted by Native Americans where students could experience Native American culture and dance.
Although not exactly roleplaying, Virtual Powwow and [...]

“Playing Indian” in La Tribu June 14, 2007 No Comments

As previously mentioned, Native American roleplaying in Second Life is a very popular. In order to understand the Sigil Tribe, I’m exploring active Native American RP sims. Last night I visited La Tribu for the first time, a French-speaking Native American roleplaying sim. (Some background: I don’t speak French, so the [...]

The Oregon Trail Shrine June 7, 2007 No Comments

An enthusiast recently created The Oregon Trail Shrine, archiving images and downloadable copies of both the Oregon Trail and Oregon Trail Deluxe computer games. Similar to the oral histories I collected with my Oregon Trail Survey, the site shares game reviews and stories submitted by fans. This review struck me:
After playing this game [...]

The Disneyfication of SL Historical Roleplaying June 3, 2007 3 Comments

In her 2005 presidential address to the American Studies Association, Karen Halttunen delivered a speech that would be published in American Quarterly the following year, entitled “Groundwork: American Studies in Place.” She discussed the “disneyfication” of American place-making; the replacement of reality with an idealized vision that engenders racism and sexism. What occurs [...]

Exploring the (virtual) world of “Wild West” simulations May 15, 2007 No Comments

In 2004 – two years before Sigil or any other Western role playing simulations appeared in Second Life there was a game being developed and aptly called “Wild West Sim.” To my knowledge this was a failed attempt, but it sounds incredibly ambitious including the ability to support tens-of-thousands of players. Online there [...]