The Oregon Trail Shrine
An enthusiast recently created The Oregon Trail Shrine, archiving images and downloadable copies of both the Oregon Trail and Oregon Trail Deluxe computer games. Similar to the oral histories I collected with my Oregon Trail Survey, the site shares game reviews and stories submitted by fans. This review struck me:
After playing this game it made [me] want to learn even more about the Oregon Trail and all about the pioneers who walked and did their best to survive. To know that they survived sickness and weather and Indians was amazing to me
The reviewer was amazed that pioneers survived amid the threat of Native Americans, however that threat wasn’t present in the game. Yes, in the game thieves sometimes attacked your wagon train – but they weren’t Native Americans. Moreover, Native Americans offered food in the game – a far cry from any threat the reviewer perceived. The reviewer’s subtle reference parallels many of the inaccurate and more explicit responses I received from my survey. When asked to describe Native Americans in the game, survey respondents occasionally wrote, “they attack you”, “bad”, or “savages.” These descriptions indicated a disconnect between the history represented within the game, and the knowledge retained by the game’s users. Individuals unintentionally saw the past through racist stereotypes, engendered by other forms of media and culture.
The reoccurrence of these inaccuracies and stereotypes is intriguing. Are they due to the inherent limitations of computer simulations? Are stereotypes foundational to how we see the past? Are there other examples of history and the past becoming abstracted in the minds of individuals – being replaced by stereotypes? Is this a phenomenon that could be studied further? Am I unduly extrapolating upon a perceived pattern and is this all just a waste of time? I already have preliminary answers to several of these questions – but I would appreciate feedback from my readers regarding ways to approach this.